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11 Game Reviews w/ Response

All 25 Reviews

A decent and generic defense shooter.....

...but its still fun! The effects for the gun were nice, and the way the view rotated was a nice touch. But, other than that, its just your average shooter. Decent, and try to add more features next time.

note: your right! it is a lot faster to review now!

Sinvader responds:

Thanks!

Yes I will do better next time.

you could tell this ran on the endless war engine

and im pretty sure you just used the swf decompiler to get the script.

now stop making endless war copies

JacobDzwinel responds:

I made this game with Vitaly (creator of Endless War), you idiot. You can see that he is MultiAuthor

story mode had lots of depth

the story mode was really fun, but will it just be boss after boss? that would be fun in all, but it would be more fun (IMO) to have it like a house full of zombies maybe then once dead boss. i also chose to zoom in while playing story mode, it felt really cool. the rifle sounded powerful and was fun to use.

cant wait till the next update!!!

~red-stapler

Delop responds:

i was gonna let people find out but, you can use rifle in game mode. Just press 6

good time waster

it was fun but got a little boring, i wouldve beeen a little better if the guy moved a little faster though, and i dont see why it didnt have a custom cursor, i mean it only takes like a minute. good game, nonetheless

FrostedMuffins responds:

Custom cursors add to lag, and I tried to keep lag to a minimum. You can buy speed upgrades at the upgrade menu.
Glad you liked it and glad you left a review.

are ball games becoming a series?

first there was "red ball" then a few days ago i saw "red balls adventure 2" not red ball 2. now "green balls adventure" did you do the scripting? or did you do rystics code or the one found in like every single tut? red ball was good cause it had the "hover" move. but platformers are always fun, so here it is, what they always say abott these games: it was fun but work on the graphis and drawing. hope to see more platformers from u soon!

boney-man responds:

Yes, I made my own engine and coded everything myself. I did not just copy-and-paste code. It was all done manually. This game will have a sequel, Green Ball's Adventure II, and that one will be a vertical-scrolling space shooter!! Hope you see that one, too. It'll be A LOT better. Thanks for the 7!

good FIRSt game

this seemed a lot like BFL platform, but still good. hey in your code, di you make the ground move, or the charecter and move the camera?

DaDazMun responds:

work out.

thanks that helped

the snow man worked, and landed on the platform, but he was halfway through the platform and couldnt jump except at the end of the platform. help please?

Smoke-Tower responds:

well then its quiet easy... you do this..

Hit q then it will do the freetransform tool then click on the snowman or what ever your character is...

then move that white little dot to the bottom of him like the very bottom of him so it will be rigth there when he touches the floor then he wont go through so it will jump as well

-Justin :)
thanks for voting :)
and if that doesnt work up there email
me At Dbackhitter14@aol.com and ill show you some tips or something to fix it and if it dont work then... ill just give you the .fla to the game :)

fun game

liked it a lot, mabe make another one based of another entertainment thing with more combos and weapons

ChromeShark responds:

Maybe one day, I've got a lot of ideas for a follow-up but I've got some other very different projects I'll be taking care of first. Thanks for the review.

MAKE ANOTHER SEQUEL

improve the graphics and make a better looking charecter next sequel, this one was hard though, but i still loved it!!! pplease make a third one! i love your platformers, how about tracing a bitmap of a jungle for the backround. make him have a attack maybe? like a long stick of bread(i know its stupid, but since hes bread fruit clock) or a sword with a clock on it. how long did it take for you to make this one?im pretty sure since you already had the AS code it took a lot shorter...i hop.lol. mabye have a newgrounds clock charecter?

BreadFruitLock responds:

IT WILL ALWAYS START BREADFRUITLOCK.
ALWAYS.
oh,and this one took about an hour and a half.

i hope this doesnt get blammed

i liked this game a lot, since i love platformers. i like the style, better than anything i could whip up in a hour. i had a problem..how do you get past the big rock in the 3rd or 4th level? thanks, and make more platformers.

BreadFruitLock responds:

To get passes the rock, go the other way to the spring with the log on it.

who likes bashing n00bs? scratch that... i am a n00b

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